Wasteland External News Thread

Announcements & media coverage pertaining to the Wasteland series. Only moderators & inXile can make new threads on this forum.

Moderator: Ranger Team Alpha

Post Reply
Delicieuxz
Scholar
Posts: 117
Joined: April 12th, 2012, 3:34 am

Re: Wasteland 2 External News Thread

Post by Delicieuxz » June 25th, 2012, 10:01 am

Nice, I really hope we'll get to see those animations of NPCs and Monsts too!!!

User avatar
ButchinMelancholy
Adventurer
Posts: 744
Joined: March 17th, 2012, 5:24 pm

Re: Wasteland 2 External News Thread

Post by ButchinMelancholy » June 26th, 2012, 11:47 am

A new interview with Brian Fargo.
What will change the world in the first place is not what we will do, but what we will refuse to do yet...

User avatar
Sxerks
Global Moderator
Posts: 360
Joined: March 6th, 2012, 10:02 am
Contact:

Re: Wasteland 2 External News Thread

Post by Sxerks » June 29th, 2012, 5:37 pm

A new interview with Chris Keenan.

User avatar
Hiver
Adventurer
Posts: 743
Joined: March 13th, 2012, 4:17 pm
Contact:

Re: Wasteland 2 External News Thread

Post by Hiver » July 2nd, 2012, 6:38 am

Nice bit of info about Cali....
When we got started with design, we noticed how spot on the map scale was for Arizona in the original. That was a cool element that we wanted to keep in L.A., but an irradiated tidal wave can certainly change the landscape.
Me like.

User avatar
Brother None
Developer
Posts: 2910
Joined: March 5th, 2012, 1:26 pm
Contact:

Re: Wasteland 2 External News Thread

Post by Brother None » July 13th, 2012, 3:46 pm

Thomas Beekers
Creative Producer

User avatar
Hiver
Adventurer
Posts: 743
Joined: March 13th, 2012, 4:17 pm
Contact:

Re: Wasteland 2 External News Thread

Post by Hiver » July 15th, 2012, 1:14 am

Only one? Aww cmon...

Son of Max
Adventurer
Posts: 510
Joined: April 1st, 2012, 3:03 am

Re: Wasteland 2 External News Thread

Post by Son of Max » July 15th, 2012, 7:55 pm

Well, it's one more screen shot than we had LAST week, so I'll take it and be happy to get it! :D
25 years and it's finally here...

User avatar
Woolfe
Supreme Jerk
Posts: 5863
Joined: March 22nd, 2012, 6:42 pm

Re: Wasteland 2 External News Thread

Post by Woolfe » July 18th, 2012, 6:05 pm

half a week gone... where is the screenshot dammit ... :roll: :D
It's not too late. Make it Eight!

User avatar
Woolfe
Supreme Jerk
Posts: 5863
Joined: March 22nd, 2012, 6:42 pm

Re: Wasteland 2 External News Thread

Post by Woolfe » July 19th, 2012, 4:19 pm

Waiting....... Its Friday in Australia.. just wanted to point that out :P
It's not too late. Make it Eight!

User avatar
ButchinMelancholy
Adventurer
Posts: 744
Joined: March 17th, 2012, 5:24 pm

Re: Wasteland 2 External News Thread

Post by ButchinMelancholy » July 19th, 2012, 6:48 pm

Don't worry, Fargo said:
"Yes the alpha screen will go up tomorrow. I'm just writing up editorial on it. I gave sneak to guy at unity and he said "f@$king awesome"".

He's teasing us hard! :D
What will change the world in the first place is not what we will do, but what we will refuse to do yet...

User avatar
silvercross
Initiate
Posts: 11
Joined: April 2nd, 2012, 9:53 am

Re: Wasteland 2 External News Thread

Post by silvercross » July 19th, 2012, 6:50 pm

^ Lol, you beat me to posting it by about a minute. Had to login.

User avatar
Woolfe
Supreme Jerk
Posts: 5863
Joined: March 22nd, 2012, 6:42 pm

Re: Wasteland 2 External News Thread

Post by Woolfe » July 19th, 2012, 7:36 pm

Sigh...

I guess I will just have to go and do some work then :(

Damn you Fargo damn you to hell.... ;)
It's not too late. Make it Eight!

User avatar
ButchinMelancholy
Adventurer
Posts: 744
Joined: March 17th, 2012, 5:24 pm

Re: Wasteland 2 External News Thread

Post by ButchinMelancholy » July 20th, 2012, 5:24 am

How many hours left? :shock: :P
What will change the world in the first place is not what we will do, but what we will refuse to do yet...

User avatar
RangerKeenan
Developer
Posts: 140
Joined: February 27th, 2012, 2:22 pm

Re: Wasteland 2 External News Thread

Post by RangerKeenan » July 24th, 2012, 10:50 am

cbspike wrote:
Brother None wrote:
cbspike wrote:This site: games.tiscali.cz, promised to have 2 exklusive videos about Wasteland 2. They even stated to see the game running. Is it even possible?
No.
Ok. I´m really curious because they are saing that after E3 they visited Fargo and inXile and saw somethign really interesting there.
Yeah, they stopped our offices after E3. Really nice guys. They did see something "running" but it extremely early. I'm talking quickly modeled guys running around a terrain with simple animations. Still, it's always an exciting time in the game production process to see little dudes traversing your world. It's the little things in life!
Chris Keenan
VP of Development
@RangerKeenan

User avatar
Woolfe
Supreme Jerk
Posts: 5863
Joined: March 22nd, 2012, 6:42 pm

Re: Wasteland 2 External News Thread

Post by Woolfe » July 24th, 2012, 2:58 pm

Takes it from being a concept, to being something tangible :D
It's not too late. Make it Eight!

User avatar
Brother None
Developer
Posts: 2910
Joined: March 5th, 2012, 1:26 pm
Contact:

Re: Wasteland 2 External News Thread

Post by Brother None » July 25th, 2012, 3:21 am

Thomas Beekers
Creative Producer

User avatar
Gizmo
Grandmaster
Posts: 3738
Joined: March 6th, 2012, 6:25 am

Re: Wasteland 2 External News Thread

Post by Gizmo » July 25th, 2012, 12:16 pm

Is it just me or did these guys use their own "color corrected" screenshot? :lol:
http://www.pcpowerplay.com.au/2012/07/n ... steland-2/

User avatar
Brother None
Developer
Posts: 2910
Joined: March 5th, 2012, 1:26 pm
Contact:

Re: Wasteland 2 External News Thread

Post by Brother None » July 25th, 2012, 1:00 pm

Thomas Beekers
Creative Producer

User avatar
GalGof
Novice
Posts: 36
Joined: March 13th, 2012, 9:40 am
Location: russia

Re: Wasteland 2 External News Thread

Post by GalGof » July 29th, 2012, 6:30 am

Brian Fargo wrote:I plan to have all levels in and scripted by April thus leaving another 6 months for iteration and play test.
seems this is those steam beta mentioned in kickstarter..
interesting, if there is a way to be in close beta before this time somehow..
Barbarus hic ego sum, quia non intellegor ulli. (c)

User avatar
Brother None
Developer
Posts: 2910
Joined: March 5th, 2012, 1:26 pm
Contact:

Re: Wasteland 2 External News Thread

Post by Brother None » August 13th, 2012, 10:44 am

EuroGamer interviews Colin McComb

GamesIndustry interviews Brian Fargo
Development on Wasteland 2 is moving rapidly, with multiple writers (including Chris Avellone, Michael Stackpole and Liz Danforth) creating scenarios. "The story now is 900 pages long," said Fargo. How does that compare to the original Wasteland? "It's much bigger," Fargo noted. "I'm doing one of the smaller maps, and I'm at 40 pages so far, and I'm not verbose. It's a lot of content. What if I rescue the kid? What if I don't rescue the kid? That's what everybody wants."

The project is large in scope, with many moving parts. Fargo is pleased with the team that's assembled, but is the schedule on track? "It's still too early to tell," Fargo admitted. "I'm very happy with the team; we have three or four ace programmers and the designers are having trouble keeping up with them. The design is the biggest short-term concern. We've just signed up three other writers."

The overall result is that Fargo believes the project is achieving his goals. "I think it's going to be one of the densest, deepest RPGs ever; just the cause and effect is fantastic. Ultimately, that's what everybody wants. That's what made GTA so great, it's what made Sim City so great - when you do something it has an effect, and things hold together smartly."
Thomas Beekers
Creative Producer

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests