Yes. The beta is over.
I once rented a movie from Blockbuster, but when the rental period was over, I had to give it back and I couldn't watch it any more.
Yes. The beta is over.
Speak of yourself; it's been asked and answered many times... you just don't care about any answer that isn't blind agreement.
...okay?
(emphasis added)Wasteland 3 Dev Diary #2 + End of Beta wrote: Posted: 05/23/2020
[...]
The other bit of news we have for you is our intent to end the Backer Beta mid-June (currently targeting Jun 17). At that time the Beta will be taken down from Steam, and we'll begin revoking Beta key access...
If you don't believe me, go to the Fig site and look for yourself. Or look through your old emails.
I can't help it if people don't read updates. I mean, that's what they're there for: to update people with what's going on.Of course it seems that I was far from being alone in having missed that.
So am I. But they're not updates labeled "End of Beta".I'm mostly ignoring the "Dusty and Marie" and "William and Tsing" stuff for now.
Isn't that poor horse dead enough for you?Add enough dummy paragraphs and you'd have a paragraph book.
Well, yes. That's how computers work.
Yeah, the load times are pretty intolerable, especially considering how frequently you change zones.But there's still much too much time lost to loading screens.
I've seen this complaint before, but I can't say I've experienced it. I'm running full-screen though, so that might be it.One thing I did notice from the beta AND the finished version was that wl3 still tracks the keyboard, even when other programs like firefox or notepad are running on top of it.
The quests have level indicators, but they seem to be set to Wastelander difficulty. When I was running on Supreme Jerk, I generally had to add 5 or 6 levels. That said, the clone fight seems to be exceedingly difficult in general. At least at level.Grinding seems to be pretty hard at the start. Fight the Local 1-somethingsomething. Total party kill. Fight the Irv Clones, total party kill.
Well, yeah, if you fight your way in. There's a mostly peaceful path you can take.Try to get into the room behind the bar at Fargo's tpk.
Only some do.And the Drools explode. And the frogs explode.
Personally, I've been avoiding them. They aren't worth the ammo. I've been able to get plenty of levels just doing quests. Especially since I've leveled Charisma more.There is a LOT of time wasted looking for random encounters. Not fighting, looking for.
SJ doesn't forgive bad team comp. Or even less than excellent team comp. That said, I got a lot of mileage using machine gun turrets and decoys.But it'd been a week and I was at a dead end in an unwinnable game, so I've been switching back and forth from Jerk to Rookie. This is supposed to be enjoyable, after all.
As far as I know, you don't.Q1- How do you involve Truck in your fights, when he's not pre-slected to be part of the team. Example: Fighting the Tent Clowns, retreat to the truck so that clown will follow, truck won't fire on clowns, truck does not have a picture-icon in party list at this time.
As far as I know, you don't.Q4- How to control animals? Tom, get back here! I will restore over this entire fight if you get killed!
Good to know it's not just my problem. Remember all that talk about graphics and ram? This is part of what I was talking about.
One thing I did notice from the beta AND the finished version was that wl3 still tracks the keyboard, even when other programs like firefox or notepad are running on top of it.
Open Wl3. Then open Chrome or Firefox or Notepad, etc on top of it. Your keystrokes will be noticed by both programs.I've seen this complaint before, but I can't say I've experienced it. I'm running full-screen though, so that might be it.
[/quote]The quests have level indicators, but they seem to be set to Wastelander difficulty. When I was running on Supreme Jerk, I generally had to add 5 or 6 levels. That said, the clone fight seems to be exceedingly difficult in general. At least at level.[/quote]Grinding seems to be pretty hard at the start. Fight the Local 1-somethingsomething. Total party kill. Fight the Irv Clones, total party kill.
[/quote]Well, yeah, if you fight your way in. There's a mostly peaceful path you can take.[/quote]Try to get into the room behind the bar at Fargo's tpk.
And the Drools explode. And the frogs explode.
"Some" was enough to make sure that there were no survivors. Repeatedly.Only some do.
There is a LOT of time wasted looking for random encounters. Not fighting, looking for.
"If you can't defeat the bandits, go train kung-fu in the mountains." If the RE's are going to be so hard to find, there should have been a place to find a guaranteed encounter, like the Caravan site that nobody has any use for afterwards.Personally, I've been avoiding them. They aren't worth the ammo. I've been able to get plenty of levels just doing quests. Especially since I've leveled Charisma more.
But it'd been a week and I was at a dead end in an unwinnable game, so I've been switching back and forth from Jerk to Rookie. This is supposed to be enjoyable, after all.
They're good, but the supply is so limited. I thought it best to save them for later in the game. Not for, a bunch of giant porcupines.SJ doesn't forgive bad team comp. Or even less than excellent team comp. That said, I got a lot of mileage using machine gun turrets and decoys.
Q4- How to control animals? Tom, get back here! I will restore over this entire fight if you get killed!
I consider that one a dealbreaker. He's so useful, though. Not as good as Vax1, but much better than Vax2.As far as I know, you don't.
That has pretty much nothing to do with it. It loads slow on potatoes and on $2000+ gaming monsters; SSDs and HDDs. It's not a matter of not enough kilohurtz; it's poor optimization.
Yes, thank you. I know what the error is. That's why I was able to say that I haven't experienced it.Open Wl3. Then open Chrome or Firefox or Notepad, etc on top of it. Your keystrokes will be noticed by both programs.
I ended up keeping the turret hacked for the entire fight while launching rockets to force them to heal every round (they have infinite items, but thankfully limited AP) while focus-firing them down one at a time and making liberal use of my down deployable turrets and decoys.I could have a guy sneak up to the generator, but no one could survive the shrinks and laser guns. Perhaps if the clones hadn't been healing themselves it would be different.
Nah, there is, it's just a little obscure and easy to miss.I know, but only because I read a description. There's no way to connect A to B there, though. And I intend to leave that one until I'm done level grinding anyway.
I mean, the ones that do are pretty easy to pick out, and then it's just a matter of not letting those get close. It's also easy to predict the ones that will (Bile Bomber for instance), especially if you're trying the fight multiple times."Some" was enough to make sure that there were no survivors. Repeatedly.Only some do.And the Drools explode. And the frogs explode.
...okay? You completely missed my point, though: the random encounters aren't required to level. I've done all of one random encounter so far in my playthrough. I've intentionally avoided every other one I've faced. But, if you're that desperate for them, just drive in circles somewhere."If you can't defeat the bandits, go train kung-fu in the mountains." If the RE's are going to be so hard to find, there should have been a place to find a guaranteed encounter, like the Caravan site that nobody has any use for afterwards.
Cats being well known for obeying the commands of humans.I consider that one a dealbreaker. He's so useful, though. Not as good as Vax1, but much better than Vax2.
No, that's called an improvement. We could have gotten interesting phrases instead of swearing. You'll just have to accept that there are people who have a better grasp on speech. What if some effort to write something good had been put up?Also, considering that Wasteland 2 was written this way, it would create a continuity issue for Wasteland 3 to suddenly be filled clean mouthed, amoral bandits and raiders. Think about that!
OK, there's no defense for me there. But Tom's a chesspiece in my party, I should get some say in things.Cats being well known for obeying the commands of humans.
If you're getting XP for it, and require XP to level, then RE's are required to advance your level. There's a lot of "come back later when you can play this on my level" going on. Like the tent Payasos, or the Scar Collectors, who can defeat my party easily without the truck. Also, there's nothing wrong in enjoying playing the game. The computer's combat time could have been shaved down a little though. There's too much time wasted in waiting for the AI to move/attack.the random encounters aren't required to level.
Perhaps in both cases from characters who have neither the wit nor the grasp—and yet this is supposed to seem credible from them?You'll just have to accept that there are people who have a better grasp on speech.
OK you got my number on that. That's a good point, and is the standard that I do hold people to. You're a grown man, and are expected to have the self-control, the vocabulary, and can live up to the expectation, to just not swear. You're a man, not a animal. Characters not swearing IS credible storytelling, and just is well-crafted wordsmithing in telling that story. And just because something does not trip the f-scanner, does not prevent it from being foul, profane, or just nasty. WL3 does not coddle people by ignoring such actions, though. It's a gun-heavy solution tree.
No, they aren't. Random encounters are one way to raise your level; they're also about the worst possible way to do it. Completing quests and passing skill checks is far more efficient. While you can use random encounters to level, you certainly don't need to.
Yes, that's what happens when the game doesn't scale enemies to your level. It also means that if you forget about something and go back much later, you'll steamroll them.There's a lot of "come back later when you can play this on my level" going on.
Yup. Went back to them much later and steamrolled them.Like the tent Payasos, or the Scar Collectors, who can defeat my party easily without the truck.
The level 2 chassis should be available then.The walkthrough says talk to Fastback at the CS garage. I did that, and it's after saving the caravan, too. I got the guy and his sister at the HQ garage as well.
I assume it would turn the entire town hostile.Has anyone started a fight/killed off the other garage in Colorado Springs? Wouldn't that cause your rep to drop or something?
Depends. Jackhammer is probably the best shotgun. Ripper would be the best SMG. There's some debate on the best sniper rifle. There's no one best.Does anyone know what the best gun in the game is?
Well. That's not a gun. Also, I would argue the Ion Beamer was the best.In Wl1 it was the proton ax.
...it was?In wl2 it was the plasma rifle.
They completely ignore armor. Energy weapons are great.At the moment I'm giving the energy weapons a bit of a pass it by, as they seem to have been "balanced" and are about the same as bullet guns.
You don't.-Am I using the map wrong? How do I go from place to place on autopilot?
Press the right mouse button and the Kodiak will move to that location. Repeat.Or even just drive around until the RE triggers?
Yes. That was only in the original.I can't just hold down Escape until an attack happens.
On the world map.Where are all the random encounters?
Pretty sure you just switch the mod. You just can't salvage the old one. But, for the most part, I found mods to be pretty unengaging as their bonuses were generally pretty minor and I was drowning in them.Why are gun/armor mods non removable? How are players supposed to be able to switch up for better mods when they're found?
Going up levels means getting more hit points, more skill points. So yes leveling up is clearly needed.While you can use random encounters to level, you certainly don't need to.