Wasteland 3 Interview – Brian Fargo: We Want to Work on This Franchise for the Next Decade
https://wccftech.com/wasteland-3-interv ... whS-V9Hh8I
Seems like we will get more Wastelands in the future - I like.
I put some of the more interesting answers (for me) here:
I’m wondering though, when you have two players in the game, will each player get his/her own party?
Campbeel: For balance reasons, we want to keep the two of them on the same NPC count. What happens is, in single player, you get a party of up to six characters and companions and everything. And when you play multiplayer, you can choose how to split that party between the players. So you’re giving up control of the party between the two players, but not having, you know, double the number of characters. That’s the sort of thing that would pose too many challenges for us balancing wise.
Another big new feature is the addition of player vehicles. How are these going to work?
Campbell: That’s actually one of the areas in the game that I’m most excited about. You effectively dig your first one out of the snow. It’s like this rusty baseline vehicle, and you can upgrade it throughout the course of the game, you find parts, you find technology, you’re able to start kind of upgrading it. So it goes from kind of this clunker that’s just barely hanging on to life all the way up to this rolling death machine with customizable turrets and upgradeable armor. We even go so far as to let you customize the hood ornament on the front of your vehicle. It’s a really in-depth system and it’s directly used in combat. It’s how you traverse the roadmap, so you can drive around and do these different things and your vehicle’s capabilities affect your party along the way.
What happens if it’s destroyed?
Campbell: We have put systems in place there. Your vehicle can, in kind of a worst case scenario, get kind of hauled back to Ranger HQ as salvage and you can get it towed back there. There’s not a bunch of rest stops and gas stations out there in the wasteland, these vehicles are kind of your shelter on wheels for surviving the nuclear winter out there, so you really don’t want them to get destroyed. But we do have systems in there so that it’s not game over when it gets destroyed and you can come back as a player.
Hell is no place, hell is a condition.