That's sometimes ok, yes. If anything, taking additional money to make the console ports will make the PC versions _better_ (since it'll mean more testing) so it would be pretty counterproductive to reject the deal just to respect the letter of promise (but not the spirit of it, the "100% of our efforts for the PC version" spirit is that they'll do whatever they can to make the PC version as good as possible, refusing an opportunity to better the PC version because it involves making a console port too would be breaking the spirit of the promise).Zombra wrote:So if circumstances change, it's OK for promises to be broken. Got it.
But they aren't even breaking the letter of promise. As I already explained, a percentage is only meaningful when stated a percentage of what. "100% of our resources" can mean "100% of the resources we currently have committed to the project" or "100% of the resources we will ever commit to the project" or "100% of the resources we will commit to the project until the release" or ... Taking it to be anything else than "100% of the resources we currently have committed to the project" is a broad interpretation that is unlikely to be true.