[Tools] Unity Asset Editor (Zip)

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HawK-EyE
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Joined: March 8th, 2012, 5:20 am

Re: [Tools] Unity Asset Editor (Zip)

Post by HawK-EyE »

Not working with Director's Cut atm
montenero
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Joined: November 25th, 2015, 8:10 pm

Re: [Tools] Unity Asset Editor (Zip)

Post by montenero »

Hi camoflagecaper!
Thanks for sharing the tool! I've tried to open Wasteland 2 Director's Cut and UAS crashes. Is there anything I can do to run the tool with WL2 Director's cut?
truston
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Joined: December 1st, 2015, 11:26 pm

Re: [Tools] Unity Asset Editor (Zip)

Post by truston »

@camoflagecaper
THANK U!! Your work is awesome!!
But I have a few personal suggestions. (using ver 0.3 beta 3)
1. in the filelist on the left, I wish to see the Filename Extension.
2. I wish to Export ALL files with just one click. or better, like, select ALL "Texture" files with just one click, and Export all the texture files.
Thanx again! U are hero!!
Shuntex
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Joined: December 16th, 2018, 10:55 am

Re: [Tools] Unity Asset Editor (Zip)

Post by Shuntex »

Whenever i import a.asset file, the whole thing crashes. It says:

"Runtime Error!

program: C:\Users\Shuntex\Desktop\UAEBETA\Unity Asset Editor.exe


This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information."

Help???
Executor_
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Posts: 278
Joined: August 11th, 2014, 5:38 am

Re: [Tools] Unity Asset Editor (Zip)

Post by Executor_ »

I think Unity Asset Editor only worked on the files for the original WL2 version, not the Director's Cut. There's some other tools that work for the DC version, like Unity Studio and Asset Studio (needs to be compiled manually).
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