tonurics wrote:Hmm, they were created the same way... Did you check the md5sums of the 7z archive and resources.assets?
Checked and double-checked.
Another idea: before applying the delta, delete the PlayerConnectionConfigFile in the WL2_Data folder.
Still getting the "AssertionError: snapshot". I wish it were a more easily understandable error message.
I'd be happy to have you involved with creating the GOG.com Linux patches. But I'm not sure we can continue to call these "Semi-official" if they aren't coming from inXile directly; so I'll need to think on it.
Like you said, there will be plenty of time to think about it when we’ll finally get the tricky patch working as expected…
I'd like to figure out our patching issue before we put more work into these; you're my only beta tester.

And we’re precisely in a situation where more testers would be a great help.
What if the version of WL2 I use as a base is corrupted, despite the right checksum for the resources.assets file?
I’m going to raise a call on the GOG forums to get some help sorting this out. (EDIT: Done!)
To any Linux GOGer reading this, if you still have the 1.5.0.9 archive, could you please tell me if you get the same md5 checksum I get?
Code: Select all
c1bba41693284ac7f72bec23598dd277 gog_wasteland_2_1.5.0.9.tar.gz
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For a week or two I should have access to other computers, running other versions of Debian (Wheezy i386, Wheezy amd64, and Jessie i386 or amd64, can’t remember the architecture of the last one). I’m going to run the same test on these in a couple days (very poor connection to transfer the 11G WL2 archive through), just to be sure I’m not experimenting a rdiffdir bug on my main computer (Debian Sid amd64).