Limb System and beyond

For all Wasteland 2 discussion that does not fit elsewhere, suggestions, feedback, etc. No spoilers allowed.

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Joined: March 15th, 2012, 3:31 pm

Limb System and beyond

Post by candide » March 15th, 2012, 3:54 pm

I really loved the limb system introduced in Fallout with the option to target specific parts of an enemy (no, not just because of groin shots).

Ideally, I'd want to see it taken to extremes like in Dwarf Fortress which has an incredible complex combat system that keeps track of every single tooth. It features the most vivid fights in a video game I ever experienced.
Here is a small example of combat in DF:

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Joined: March 14th, 2012, 1:46 pm

Re: Limb System and beyond

Post by Astehnir » March 15th, 2012, 4:04 pm

Already opted for it in this thread. I completely agree. The player should be able to focus damage on a certain parts of his enemy. Imagine a party of ninjas, that only attack the enemy's balls. :twisted:

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