[BUG]: Cleric Restore Flesh Will Not Stay Slotted

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Jalis
Acolyte
Posts: 77
Joined: March 21st, 2018, 3:25 pm

[BUG]: Cleric Restore Flesh Will Not Stay Slotted

Post by Jalis » October 1st, 2018, 10:15 pm

When I switch my cleric's Restore Flesh into the 2nd slot, replacing the Dancing Lights spell, confirm it and close out the mastery book, Restore Flesh is shown in the character sheet. However, when entering combat, Dancing Lights is back. Tried resetting multiple times, same thing happens each time.

Character is a Sage.

ShivaX
Initiate
Posts: 10
Joined: September 24th, 2014, 12:53 pm

Re: [BUG]: Cleric Restore Flesh Will Not Stay Slotted

Post by ShivaX » October 2nd, 2018, 3:33 pm

This is true for... anything that Dancing Lights decides to take.

It's stupid annoying. By putting a point into Dancing Lights I've basically made my character have 3 spells because one is always Dancing Lights, which is usually not good. This bug has existed since release and keeps getting passed over.

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