Single-character games can be delightful, of course, and your friends aren't right or wrong to prefer them; it's just what they enjoy.demeisen wrote: ↑April 3rd, 2018, 6:32 pmOh, you'd be amazed at how much pushback I've seen from gamers about [party RPGs]. I've seen games blasted in reviews for being "too complex" in requiring the player create several characters. I've seen similar around expecting the player to manage several characters: they prefer just one. I have friends very much in that mindset: they want one PC and one only.
What is necessary and foundational to a "party RPG" in my opinion is the concept of the "Ensemble Cast", with a group of protagonists who have roughly equal "camera time" and importance to the story. If a game only allows for only one created PC with the rest of the group filled out by CNPC sidekicks, that does not fulfill my conditions for being a party RPG, regardless of how many units the player manipulates on the battle screen.