Sadly I have to share this sentiment. I know it's not fully justified based on the kickstarter pitch, but to be honest, rational or not, it feels like they went out there chasing dollars from people really enthusiastic about their original series, not the 2004 reboot, to back their game. Then they take that cash and go make something that is very unsympathetic to the feel of the original trilogy.ZiN wrote: ↑July 20th, 2018, 10:48 amThis is one of the reasons I'm so sarcastic and skeptical. They were so big-mouthed about how old-school they are and about where publishers can shove their ideas of mainstreaming and dumbing-down games and chasing the mass market for $. And they're pretty much doing exactly just that.
This is very very far from the "true sequel" and "revival of the classic dungeon-crawl" they were going on about, so loudly. Even if it is not a bad game on its own, their campaign was very dishonest and I don't trust them anymore.
"Nostalgia Vampires", that's what they are! : )
Of course now they're pushing hard to make the game sound great, their company profitability depends on it. It's also getting decent press from respected gaming sites whose journalists were barely in short trousers when Bard's Tale first shipped, so it deserves to succeed as a game, if not as a sequel. I don't want the game to tank because inXile are capable of making good stuff and making a loss just harms their ability to make other games in future. The bitterness I hear echoed here from many voices is precisely because, succeed or fail, there doesn't seem to be any way to steer inXile back to a more faithful Bard's Tale 5. It would effectively take a splinter group to set up as a new company and decide to make a game more in the style of BT1-3, like Devil Whiskey did in 2003. Of course it would inevitably lack many of the unique parts to avoid legal issues, so we get a more retro play style but not a Bard's Tale sequel.