Wasteland 3 QA

Discussion about the upcoming Wasteland 3!

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Zoli
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Wasteland 3 QA

Post by Zoli » January 5th, 2019, 11:29 am

Will Microsoft be hiring some Quality Assurance testers to try and keep WL3 from crashing as much as WL2? I thought blue screens of death were so Microsoft of the 90's until I played what was a great game in WL2 until reaching a certain point. Now it's almost unplayable.

RubenS
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Re: Wasteland 3 QA

Post by RubenS » January 20th, 2019, 4:42 am

Guess i was one of those lucky cause i had no crashes not even one.

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fuzzyballs01
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Re: Wasteland 3 QA

Post by fuzzyballs01 » January 23rd, 2019, 8:48 am

I did 4,5 playthroughs and I can only remember one crash/freeze

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Grohal
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Re: Wasteland 3 QA

Post by Grohal » January 23rd, 2019, 10:10 am

Can't remember WL2 crashing - not even in the BETA. (PC vesion of course)
Hell is no place, hell is a condition.

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Mole204
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Re: Wasteland 3 QA

Post by Mole204 » March 3rd, 2019, 12:49 am

Grohal wrote:
January 23rd, 2019, 10:10 am
Can't remember WL2 crashing - not even in the BETA. (PC version of course)
Huh. I crashed so often that I went from upgrading my computer to successively replacing it with newer minitower models. Newer than the computer I started with anyway. It didn't help much. WL2 was still crashy.

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Gizmo
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Re: Wasteland 3 QA

Post by Gizmo » March 3rd, 2019, 3:46 am

I don't recall ever having a crash [PC version]... Perhaps it's edge case hardware?

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Gillsing
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Re: Wasteland 3 QA

Post by Gillsing » March 3rd, 2019, 4:04 am

In Linux I frequently have crashes when I exit random encounters without having saved the game before the random encounter. Which is easy to forget or ignore to do. It's a real pain, and one of those random encounters was a unique one which I haven't been able to encounter again. Then I've had other bugs where combat crashes as a Ranger or enemy gets lost in pathfinding and keeps running in place, forcing me to reload the last save.

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Highwayman667
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Re: Wasteland 3 QA

Post by Highwayman667 » March 3rd, 2019, 4:51 pm

It might've crashed for me a couple of times. No blue screens of death though.

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Mole204
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Re: Wasteland 3 QA

Post by Mole204 » March 6th, 2019, 9:51 pm

Highwayman667 wrote:
March 3rd, 2019, 4:51 pm
It might've crashed for me a couple of times. No blue screens of death though.
Keep going. I have full confidence that you'll get there.
Gillsing wrote:
March 3rd, 2019, 4:04 am
It's a real pain, and one of those random encounters was a unique one which I haven't been able to encounter again.
Unique? How so? Was it the Union of the Snake or whatever on the SW of LA map? The infrequently encountered merchants? A nunner gunner fight that went entirely your way?

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Gillsing
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Re: Wasteland 3 QA

Post by Gillsing » March 7th, 2019, 1:53 am

It was the one where the cannibal leader drops the unique dragon claws that have Open Wounds. And also a journal that tells a bit of his story.

The nunner gunner fight I simply quit when they killed VAX because the designer of that encounter unfairly started combat immediately, even before any nuns were within visual range, so I could only hinder either Jamie the Robot or VAX from charging ahead by shooting one of them with The Lariat. Designers like that should be keelhauled. :(

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Highwayman667
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Re: Wasteland 3 QA

Post by Highwayman667 » March 10th, 2019, 1:49 pm

Gillsing wrote:
March 7th, 2019, 1:53 am
Designers like that should be keelhauled. :(
That guy is probably gonna get keelhauled... in a Pirate MMORPG :D

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Mole204
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Re: Wasteland 3 QA

Post by Mole204 » March 12th, 2019, 11:30 pm

Ooh, yet another reason to add, then steal, Colin McComb's boat.
Gillsing wrote:
March 7th, 2019, 1:53 am
It was the one where the cannibal leader drops the unique dragon claws that have Open Wounds. And also a journal that tells a bit of his story.
Places to find the Dragon Claws: Hollywood: Random spawn in locked boxes, containers, safes. Griffith Park: Priest Sprayer's shop, in the Samson worshipers territory.
No "open wounds." But the Toxx Claws have a chance of causing "opened up" and come with a page of Stolis's journal. That sounds more like it. Los Angeles: Found in a random encounter (Mannerites on the rooftops) along with Stolls' Journal.
Yeah, that's a rare encounter.

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Gillsing
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Re: Wasteland 3 QA

Post by Gillsing » March 13th, 2019, 3:34 am

Oh yeah, Opened Up, not Open Wounds (from Diablo 2). Same thing, different game. I wasn't sure about the name of those unique claws, and I know they're not better than regular dragon claws, so I just mentioned them to identify the encounter.

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Highwayman667
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Re: Wasteland 3 QA

Post by Highwayman667 » March 13th, 2019, 10:46 am

Gillsing wrote:
March 13th, 2019, 3:34 am
Oh yeah, Opened Up, not Open Wounds (from Diablo 2). Same thing, different game. I wasn't sure about the name of those unique claws, and I know they're not better than regular dragon claws, so I just mentioned them to identify the encounter.
Or you're probably just really really happy about the new digital version of Diablo :lol:

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Gillsing
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Re: Wasteland 3 QA

Post by Gillsing » March 13th, 2019, 11:42 am

I don't think there were any Open Wounds in Diablo 1. So... no. Even were it available for Linux, I have other games to play. Already played enough Diablo 1 back in the day.

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Highwayman667
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Re: Wasteland 3 QA

Post by Highwayman667 » March 14th, 2019, 9:23 am

Gillsing wrote:
March 13th, 2019, 11:42 am
I don't think there were any Open Wounds in Diablo 1. So... no. Even were it available for Linux, I have other games to play. Already played enough Diablo 1 back in the day.
Reminds that I should play Diablo 3 and see if it's as bad as people say it is.

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