Mole204 wrote: ↑
June 29th, 2018, 9:44 pm
I mention something that -isn't- serpoids and they get called non-sequiturs, really?
Quit bringing up irrelevancies and I'll quit pointing them out. It's not my fault you can't stay on topic.
Y'know I'm reminded of a short story I read once, fiction, where there was this one guy Billy Rubens, a movie or book reviewer who gave bad reviews to works that had both a ray-gun AND a sword in it... Drool seems to have caught a case of that.
Considering how much time I spend playing Warframe, I'm going to say this is yet another thing you're completely wrong about. Perhaps you should quit trying to divine my motivations and my feelings about various genres and properties.
Serpoids aren't external to the Wasteland series, they just haven't been used.
See, this is why this conversation is pointless. You don't use words like other people do. I really don't know what novel new definition of "external" you're operating under here.
Having a story is a really good idea, and/but having a challenging legion of enemies is a fun idea. Sometimes the player just gets too powerful naturally for anything other than consuming whole armies- and level caps just annoy people like that. It's more a lack of bloodthirtyness from the programmers than a lack of vision. all that "We didn't expect they'd take it that far!"
What does this have to do with anything?
USA and USSR were just what was stamped on the big missiles and doesn't factor into anything, ever.
In wl1 and 2, that's just not the level the players get to play at. They're down in the streets, looking through buildings full of garbage, and having gun fights with honey badgers. Anything really powerful, like the Titan nuclear tipped missile or Base Cochise's robot factory, they've got to avoid, they get steered away from, or they've got to destroy it themselves.
Okay... I sort of see the point you're trying to make here, even though you're taking a really weird path to get there. The US and USSR governments not "factor[ing] into anything" is a hard claim to make when the entire setting and central conceit of the game wouldn't exist without those factors. But, sure, they're backstory, okay. As for Titan and Cochise, the player is hardly steered away from either location and are required to go there. Further, you don't really destroy Titan. Even if disabling counts as destroying, that's only one of three possible options.
Not sure what this has to do with Serpioids, but, you know. Whatever.
But Darwin Base had that whole area set up like Mars.
No, it didn't. You are confusing fake paragraphs for real ones again. It's a simulation of the wasteland, not Mars.
You go on to raise some good genre points, but we disagree about if WL is the right setting for serpoids- or shambling ghouls, trash slithers, five-legged bunnies, or other inventive use of nonhumans.
Mutations of existing earth lifeforms is quite different than invaders from another world. And, again
, even in the fake paragraphs you're elevating to canon, the Serpioids weren't on earth
. Hell, I don't believe they were ever technically on Mars
. Most of the fakes deal with Phobos.
What does wl2's red boots dlc bit have to do with Bard's Tale?
The "Red Boots DLC" in Wasteland 2 was another joke
. It is, however, a real
DLC for Bard's Tale IV.
Gizmo wrote: ↑
June 29th, 2018, 7:53 pm
Still insults none the less.
And if I was only
using insults, you might have a point. There's a difference to responding to a post with "You're a dumbass" and responding with, "You're a dumbass and here's why
That was not concern-trolling —whatever that means, it was disappointment; of the kind one might have for seeing a police officer litter.
That was not a book --whatever that means, it was a series of pages assembled for easy portability and reading, as well as the composition contained in it.
Gizmo wrote: ↑
June 30th, 2018, 1:49 am
To include them at all, implies including telepathy, Phobosian trees, Martians, starships, and a 4th wall breaking sky-clad sub-machine gunner, who wants to switch over to the Bard's Tale series instead.
Don't forget the Titanic.
The only thing suitable for inclusion of the Serpioids [IMO], is to have a pair of (unauthenticated) "Serpioid leather" boots in the game; and that's it.
Or "Serpioid Brand". But, honestly, I'd rather they didn't, especially after the fumble in Wasteland 2.
Although, that radio traffic is pretty much a textbook example of going too far with a reference. The caller screaming about Serpioids honestly made me laugh.
...and then Mr. Manners had to ruin it all by painfully and unnaturally explaining the damn joke.
If inXile had the self control to make "Serpioid leather boots" with restraint. Have the description be something like, "Honestly, they just look like normal snakeskin" or "I guess these are made out of Serpioid, whatever the hell that means", but going from WL2, it'd probably be something like, "Serpioid leather? Why, that's ridiculous. That sounds like something from a paragraph book from some game back in the 80s!"
I'd rather have no reference than a bad one.