"Expense accounts." In some cases, "adequate knowledge", and "user service parts". Yes, that includes the PS and Xbox types."Machines built for programmers are usually different from the ones owned by the public." Please define these differences.
Not in the term grinding as it currently is, but yes. The party either bleeds to death, or runs out of heals and bullets. It's a matter of strategy, a mix of luck and preparation, of being able to creep away with your lives.No it wouldn't. Have you played the original Wasteland? If the enemy cannot cause SERious or worse wounds, they absolutely cannot win. I have had fights that have, literally, taken over an hour to win, but I've won. Reducing the party to UNConscious will not trigger a loss. There is no "grinding".
I may be using the terms differently then you think of them. I may be using them just to try to explain a crowd fight to you. Large amounts of foes. Fighting 6 or 7 flies is different from fighting 4 or 5 yuppies. Especially when you get to the end of the gamer and never get an alleyway of 20 or 30 Jerks. For most of the game, the party is struggling to survive individual teams of foes. We never get to really test the limits of the monster generator. We don't even get to fight a gag Space Invaders scene against the flies.You... you don't actually know what "crowd control" or "bottleneck" means, do you?
Yes, that! We had those in wl1. And many other of the old fantasy style games.I prefer massive turn based battles; bigger the better.
I guess I'd rather play Dragon Wars instead of "mid game party dies against two nuns" again.
"Zeerust: The particular kind of datedness which afflicts things that were originally designed to look futuristic." — The Meaning of Liff
The retro-future look, or zeerust for short, is something from the past that is meant to be equel to the future, but don't quite make it to that point in time.
There is supposed to be a lot of that in Wasteland: the sealed military bunkers, the references to various super-advanced weapons and robots, the computer's killer robots and the technology it has at it's command, crystal walls, the proton ax, etc.
Wasteland 2 has very little zeerust. Most of that is in the like of the namedrop items, the robot enemies, and the plasma rifle.
wl3 has the chance to return to that sort of tape-drive future, what with the Patriarch's Vault, the possibility of sealed sections of NORAD, and the equipment contents of hidden mountain bases.
The Serpoids, in whatever form, would help to play up the idea- in so far as it lasts in Wasteland. Like Darwin and Sleeper Base, every shining white-plastic super-future settlement lasts only so long as it can keep hidden from the various disasters going on. It'd be a good way to have that in and get that idea done. Becasue it's part of Wasteland, it was just overlooked in Wl2. Including radiation dosage charts, and paraphernalia printed in the 80s from books from the 60s. Just as useless as the "duck and cover" drills.
Of course, the architectural styles are supposed to be "the least of your problems" when you're there. If you don't like this idea, remember that I had also said "set it on fire." The Rangers respond like police, in wl2 after all.
I never liked the sweaty-haired biker trash villains, and see them as only cannon fodder. Bring on the thick ring of slicerdicers staying just out of X Village's howitzer range. The food pills delivery must go through. It'd be interesting to find the balance between "I can take them" and "Oh gods this was a mistake."
Wasteland Remastered is coming soon. Opinions?
I'm against the scrapping of the old program to replace it with the fresher looking Poser version, but it's already done.
Wl2 doesn't look like Wasteland. Wasteland 3 doesn't look like Wasteland. And now Wasteland doesn't look like Wasteland.
From a compatibility standpoint, what for? It would have taken less effort to emulator the game for the new hardware.
Yes, it's cleaner, sharper, and more detailed. So what?
Drool, you've taken apart half a dozen vague reference points for being vague. You raise a few good points, and I should go replay WL again to get the names straight, but ... yarg. Not liking the change for change's sake Remastered version.
So, we can't have Serpoids, but what about Zelkors? (then the Serpoids.)
I wonder what's inside the Collector's Edition? It looks like it would have been a perfect place for a little paragraph book.
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