Zombra wrote:Lord of Riva wrote:The whole argument is that balance is out of whack because people can save and reload freely, which makes no sense.
Of course it does. An instant "retry until you succeed" button makes failure chances meaningless and abuse both rewarding and convenient. That is bad balance. Awful, in fact.
Lord of Riva wrote:Is that so? how do you know ?
Are you a save scummer? I am. You're just guessing what "people will do". I know for a fact what at least one actually does. That makes me better informed.
By the way your exact objection
has already been addressed.
im a save scummer, to some extent , as well. Mainly then if i do not feel i can afford to loose based on what the benefit is. Did i Save scum for random loot containers? nah, bullocks. did i save scum to disarm the damn Bombs in the canalisation in whatever city it was in WL 2 ?
yes i did.
And i do not feel bad for it at all. i do not think it is the job of the game designer to be a Psychotherapist and it is your job alone if you can and want to live with random chances or not. Im actually a fan of deterministic values so there is that that would solve the issue entirely.
But im also one who does embrace cheating in any Singleplayer environment. Since well who should care? Im neither prone to massive cheating nor savescumming, but i do not feel bad in any way for doing it if i do. It is my choice and if i think its more fun so be it.
It is massively bugging me that a discussion about people who are unable to resist cheating themselves should change or influence the games design when the focus should be on the people who arent obsessed with that.
last thing i want to add, it was possible to savescum in WL2 and i do not see that changed for any game in the near future, i understand that you try to fight for something you want early. But tbh. i do not see it happening, a Ironman mode is not only something i wholeheartedly support but hope to exist for all the people who are suffering from "this".
but please, let me play the game as convenient i want. This is not Binding of Issac with a playthrough of 20 minutes.