Wasteland 3 Patch 1.4.0 Feature Preview: Crafting

Discussion about the upcoming Wasteland 3!
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Mattonomicon
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Greetings, Rangers! This year’s updates so far have included Permadeath, Difficult Skill Checks, new difficulty modes, new cosmetic options, and a host of quality-of-life changes and game improvements—but we’re not stopping there. With Patch 1.4.0 releasing in the next few weeks, your Rangers will soon be able to finally put much more of what they find across frozen Colorado to new use, and forge items that are oftentimes helpful, sometimes exotic, and occasionally, just batshit insane.

The upcoming patch is going to include a crafting system, which introduces exciting new weapons and high-level mods for squads to experiment with. This is going to be especially beneficial for those of you coming back to play the expansions we’ve got coming. This is a true-to-Wasteland system, with new gear that celebrates the post-apoc theme, and packs other surprises that’ll keep you guessing. Along with all that new hotness, there’s also the obvious convenience of making your squads more self-sufficient in the field, as they’ll be able to make their own ammo and medical supplies on the run.

For more info, scope our full article in the inXile new section.
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sear
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Also, there's a gun that shoots wasps at people.
MihaLbl4
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Joined: October 22nd, 2016, 1:15 pm

Great! I hope the bugs from patch 1.3.3. will be fixed and there will be an opportunity to re-learn the "combat shooting" skill when retraining.
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Grimage
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The new section forces localiation, although localised pages are blank, or at least the french one I'm redirected to. :(
whippleshuffle
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Grimage wrote: April 23rd, 2021, 8:02 am The new section forces localiation, although localised pages are blank, or at least the french one I'm redirected to. :(
This should be fixed as of late last week. Apologies for the weirdness.
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Grimage
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Yes it is! Thank you!
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