This update - which is also packed in with our 1.1.0 patch - brings Oom, a brand-new companion with its own unique questline, plus additional features including the Voluminous Codex, game balance updates, and more!
Those of you playing the game on Xbox One and PlayStation 4 need also not fear - the content and fixes are currently in the certification process and will be making their way to those platforms in the near future!
A quick notice: Our strong recommendation is to start a brand-new playthrough to experience these improvements, as the new content is best experienced from the start of the game (and Oom must be added to the party during Sagus Cliffs). If you are immersing yourself into Torment for the first time, you don’t have anything to worry about there.

Highlights
- New Companion: Oom. Oom is a new stretch goal character who you will discover on your journey through the Ninth World. Oom features its own companion quest, "Servant of the Tides", its own unique abilities for use in combat and exploration, and interactions with various characters throughout the game.
- Added the Voluminous Codex. This new stretch goal feature unlocks lore and character entries as you explore the game world.
- Added a new user interface element to the Inventory Screen which makes it easier to view companion attitudes toward the Last Castoff.
- Added a new user interface element to the Common Panel which better messages the Last Castoff's current Legacy.
- Various balance improvements to Crisis gameplay throughout the game.
- Various balance improvements to exploration gameplay, especially in the later stages of the game.
- Cypher Sickness initialization is now delayed until after Equipment initialization. This should prevent issues where loading a save file where equipment was preventing a cypher explosion would cause input to freeze up.
- Remove all non-gameplay Fettles from companions when they're removed from the party. This should prevent certain freezes from occurring.
- Players can now advance to Tier 5 and Tier 6, allowing players to spend their Experience Points more in the later game. This also allows the Last Castoff to gain abilities from other character types.
- Added zoom in/out key binding to the Options Menu. This allows players without mouse wheels to remap the zoom functions.
- Numerous small UI fixes.
- Numerous small quest fixes.