[OSX] Fullscreen Implementation + Performance

If you need assistance with a technical issue, this forum is for you. Specifically for help with Torment: ToN itself. Spoilers are allowed, but spoiler warning tags are recommended.

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greyanaroth
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[OSX] Fullscreen Implementation + Performance

Post by greyanaroth » March 14th, 2017, 12:45 pm

Game doesn't have true fullscreen: i.e.: the dock and top bar are hidden but show themselves when the mouse hovers in the top/bottom extreme of the screen. This also massively impacts visual performance sometimes.

And on that note: performance in heavily populated regions in 1080p with fully zoomed out mouse is horrid. No reason for it to be.

Retina MBP with 2gb 750M plugged into external monitor through HDMI port.

Help?

Blobfish Mastermind
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Re: [OSX] Fullscreen Implementation + Performance

Post by Blobfish Mastermind » March 15th, 2017, 10:18 am

Same issue here...

greyanaroth
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Re: [OSX] Fullscreen Implementation + Performance

Post by greyanaroth » March 19th, 2017, 5:18 pm

*bump*

Help please? Devs? Performance is quite pathetic in crowded town areas :(

greyanaroth
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Re: [OSX] Fullscreen Implementation + Performance

Post by greyanaroth » March 28th, 2017, 3:53 am

Seriously?

**SPOILERS**

The second part of the Mie Veste quest was absolutely messed up. Unplayable almost. There is no reason for a game such as this to become unplayable when witcher 2 ran fab.

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