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Re: The Bard's Tale Trilogy - Bugs or Not Bugs?

Posted: January 8th, 2019, 5:24 am
by redwinclass
Shouldn't earth and stone creatures be immune to this class of attack? Just saying. Not sure how the originals did it

Fire creatures - immune from breath and burn attacks,
ice creatures etc. etc.

Re: The Bard's Tale Trilogy - Bugs or Not Bugs?

Posted: January 8th, 2019, 5:55 pm
by _noblesse_oblige_
redwinclass wrote:
January 8th, 2019, 5:24 am
Shouldn't earth and stone creatures be immune to this class of attack? Just saying. Not sure how the originals did it

Fire creatures - immune from breath and burn attacks,
ice creatures etc. etc.
From the original BT1 manual, there is this description of STTO (Stone Touch):
STONE TOUCH This spell will often turn an enemy to stone, or a stone monster from living stone to dead stone. But it doesn't always work
I would expect other stoning attacks to work similarly: living stone to dead stone. (Basically, it's just a cheap way of allowing this particular attack to have flavor text without actually implementing stoning resistance, if I had to guess.)

Re: The Bard's Tale Trilogy - Bugs or Not Bugs?

Posted: January 8th, 2019, 6:54 pm
by TimN
rmichael wrote:
January 7th, 2019, 2:25 pm
BT3 BETA 3.06 just came out and in the release notes the Miasmal Cur has been misnamed the Miasmal Curse.

I can't play until Linux or OSX, could someone confirm if this is a typo in release notes, or if it went into the game itself?
Went down into the Catacombs earlier tonight to check this, and a Miasmal Cur is still a Miasmal Cur. So it's only wrong in the release notes.

Re: The Bard's Tale Trilogy - Bugs or Not Bugs?

Posted: January 8th, 2019, 7:46 pm
by rmichael
Drool wrote:
January 7th, 2019, 2:29 pm
If nobody else does, I could probably whip up a little video in a few days.
Thanks, that would be great.

Re: The Bard's Tale Trilogy - Bugs or Not Bugs?

Posted: January 8th, 2019, 7:47 pm
by rmichael
TimN wrote:
January 8th, 2019, 6:54 pm
rmichael wrote:
January 7th, 2019, 2:25 pm
BT3 BETA 3.06 just came out and in the release notes the Miasmal Cur has been misnamed the Miasmal Curse.

I can't play until Linux or OSX, could someone confirm if this is a typo in release notes, or if it went into the game itself?
Went down into the Catacombs earlier tonight to check this, and a Miasmal Cur is still a Miasmal Cur. So it's only wrong in the release notes.
That's good news, thanks Tim.

Re: The Bard's Tale Trilogy - Bugs or Not Bugs?

Posted: January 9th, 2019, 4:23 am
by Zadkiel
_noblesse_oblige_ wrote:
January 8th, 2019, 5:55 pm
I would expect other stoning attacks to work similarly: living stone to dead stone. (Basically, it's just a cheap way of allowing this particular attack to have flavor text without actually implementing stoning resistance, if I had to guess.)
Thanks. This is why I posted this in the 'bug or not bug' thread, because I wasn't sure. D&D in particular also has the same classification of living and dead stone, but I wasn't sure if the same applied in BT - thanks for confirming.

Re: The Bard's Tale Trilogy - Bugs or Not Bugs?

Posted: January 9th, 2019, 11:50 am
by Drool
rmichael wrote:
January 8th, 2019, 7:46 pm
Drool wrote:
January 7th, 2019, 2:29 pm
If nobody else does, I could probably whip up a little video in a few days.
Thanks, that would be great.
It's not very long, but shows off some of the sights.

https://youtu.be/SA8ZkPZZMEM

(also, it runs much smoother in person; I blame Youtube compression)

Re: The Bard's Tale Trilogy - Bugs or Not Bugs?

Posted: January 9th, 2019, 8:00 pm
by rmichael
Drool wrote:
January 9th, 2019, 11:50 am
It's not very long, but shows off some of the sights.
Good to see the Violet Mountain is now a mountain :) The interpretation of Tenebrosia is not too bad as well. Although, with place names such as Shadow Canyon, I imagined it more of an arid landscape with desert colours. Their sky is a nice touch.

Thanks!

Looking forward to playing when the other platforms are released.

Re: The Bard's Tale Trilogy - Bugs or Not Bugs?

Posted: January 10th, 2019, 12:11 pm
by Drool
I really like Shadow Rock, personally.

Also, I believe the color palette was to make it look like a realm of perpetual twilight.

Re: The Bard's Tale Trilogy - Bugs or Not Bugs?

Posted: January 10th, 2019, 7:56 pm
by jamespodesta
rmichael wrote:
January 7th, 2019, 2:25 pm
BT3 BETA 3.06 just came out and in the release notes the Miasmal Cur has been misnamed the Miasmal Curse.

I can't play until Linux or OSX, could someone confirm if this is a typo in release notes, or if it went into the game itself?

Aside, since I can't play myself, I'd appreciate it if anyone with time could upload a few screen recordings of the game. I'm curious to see the more of the art than is shown in the short trailer.
Its just in the release notes/code. All the user facing stuff is still Miasmal Cur.

Re: The Bard's Tale Trilogy - Bugs or Not Bugs?

Posted: January 19th, 2019, 6:20 am
by ybkara
Beta 3.07 - Brilhasti reward is bugged.
Finished it with a Level 1 wizard - and advanced to Archmage 5, but only had Wizard 4 spells.
Loaded up the save before it - and ground out to being a level 1 Archmage, and beat him again - and got advanced to level3 (possible even lost experience), so not enough to change class to crono. Admittedly, picked up those last few levels wasn't hard,mind you - but pretty sure that it's a bug.

For good news - stats didn't go down, at least.. and HP/mana didn't go down to 350, so it's still an improvement over the old system.