The Bard's Tale (2004) Updated on Steam

For all discussion on all the previous Bard's Tale games: the classic 1980s games (Bard's Tale, II: Destiny Knight, & III: Thief of Fate) & the humorous Bard's Tale (2004) spin off.

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phimseto
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The Bard's Tale (2004) Updated on Steam

Post by phimseto » October 29th, 2017, 8:55 am

The Bard's Tale Remastered & Resnarkled now live on Steam!

Image

Hi everyone, as part of our 15th Anniversary Celebration, we're updating The Bard's Tale with a new Remastered and Resnarkled Edition. This will be the new standard edition of the game. For those of you who already own The Bard's Tale, no worries! Your version will be updated automatically for free!
  • The Bard's Tale Remastered & Resnarkled features the following updates:
  • Updated splash screen and app icon.
  • Runs at highest desktop resolution by default without bringing up the Graphics settings app.
  • Graphics settings app updated to no longer incorporate legacy language settings. Instead, the Steam specified language is used which is the preferred method.
  • Full Steam overlay support (Shift + Tab).
  • Steam achievements & trading cards.
  • Additional language support for Italian.
  • 64 bit OS’s no longer crash at startup.

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ZiN
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Re: The Bard's Tale (2004) Updated on Steam

Post by ZiN » October 30th, 2017, 12:11 am

Proper controller support pls!

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vv221
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Re: The Bard's Tale (2004) Updated on Steam

Post by vv221 » October 31st, 2017, 12:46 am

Please tell me this update is in no way a Steam exclusive…

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phimseto
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Re: The Bard's Tale (2004) Updated on Steam

Post by phimseto » October 31st, 2017, 4:01 pm

We'll be bringing it to GOG eventually, vv.

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vv221
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Re: The Bard's Tale (2004) Updated on Steam

Post by vv221 » November 5th, 2017, 1:03 pm

Nice, this will be a good excuse to fire it again ;)

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Re: The Bard's Tale (2004) Updated on Steam

Post by Jherad » November 12th, 2017, 12:03 pm

I've just come back to this game after a long time, and noticed that there now appears to be a big problem with the original trilogy (tested with BT1). Characters are not saving correctly - or perhaps more correctly, they *are* saving, but the image file (bt1d2.2mg) is being overwritten every time the game is launched (no matter whether BT2004 is left open, or run from scratch).

While BT1 is running, you can save and load characters from the inn just fine, but the moment the game is relaunched, they're toast.

Steam thread:

http://steamcommunity.com/app/41900/dis ... 201457678/

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Re: The Bard's Tale (2004) Updated on Steam

Post by Jherad » November 14th, 2017, 8:05 am

From the steam thread - a quick fix for the above problem:

So it looks like the problem is really very simple. When you run BT1 for the first time, it extracts a bunch of required emulator files (config, images etc) to a folder in appdata. It *also* creates a 0 byte flag file called iibt1.

Then, every time you launch BT1, it looks for that flag file, and if it doesn't find it, it re-extracts all the required files to your appdata folder, overwriting anything with the same name that's already there.

One small problem -

It's not looking in appdata for iibt1, it's looking in BT2004's root directory lol.

Simple fix, move (or create) iibt1 (no extension, 0 byte file) in steamapps\common\The Bards Tale
From that point on, BT1 no longer overwrites the image files, and saves work fine. IF you delete the appdata folder, you'll probably also need to delete the iibt file to get it to recreate next time.

From inXile's perspective, all they should need to do to fix this going forward is have BT2004 look in the correct place for iibt1. Should be trivial.

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phimseto
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Re: The Bard's Tale (2004) Updated on Steam

Post by phimseto » November 14th, 2017, 8:22 am

Hi Jherad, thanks for passing this along. I'll forward this along to the team. Hopefully, it's as easy as suggested.

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Re: The Bard's Tale (2004) Updated on Steam

Post by waltc » November 14th, 2017, 11:15 am

phimseto wrote:
October 31st, 2017, 4:01 pm
We'll be bringing it to GOG eventually, vv.
My GOG version runs fine on Win10x64, version 1709, build 17025. RX-480 8GB, Crimson 17.11.1. No problems there. So I gather the 64-bit update to the executable wouldn't apply to the GOG version, anyway. Only thing I've noticed is that the game won't run at all with the latest Crimsons if the "Enhanced Sync" setting in the drivers is turned on (which allows Vsync-on to run at 85%-90% the performance of Vsync-off settings with minimal tearing.) With all other vsync modes selected, the game runs fine.

Game runs fine @ 2560x1440...so I would hope some texture improvements might be had, at least, since there is apparently no "remastering" of the game's graphics involved. I think maybe "updated" might have been a better word choice here...;)

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