Pacifist Run?

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BEEFTANK
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Pacifist Run?

Post by BEEFTANK » September 15th, 2017, 7:43 am

I don't know if this is even a thing, but in rogue-likes there is a fetish for completing a game without using weapons or fists, just letting your pets and summoned beasties do all the dirty work. Is there such a thing in BT, and is there any advice to someone witless enough to try?

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Drool
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Re: Pacifist Run?

Post by Drool » September 15th, 2017, 6:17 pm

Don't think it's possible.

I believe all three games have fights that require actions that can only be taken by a party member. Furthermore, there's just too much fighting and waves that are too big to do without any personal attacks.
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ZiN
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Re: Pacifist Run?

Post by ZiN » September 16th, 2017, 4:50 am

Nope. On the other hand, The Bard's Tale trilogy might be the bloodiest game of all time, if we look at the number of kills, it takes to finish the game. This reminds me, it would be a nice touch, if they added some statistics, like individual monster kills, highest damage, most used spells, etc. to character sheets, in BT4.

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Re: Pacifist Run?

Post by _noblesse_oblige_ » September 16th, 2017, 10:45 am

Some Rogue-likes, such as Angband, do track the number of kills per monster even. During alpha and beta, this could actually be useful to track in BT IV, since it might say something about game balance. Most-used spells, as you mention, would be another stat that could help with balancing.
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Re: Pacifist Run?

Post by Drool » September 16th, 2017, 3:37 pm

And frankly, those stats are fun. Knowing how many bunnies I blasted to pieces in Skyrim might not matter, but it's still a fun stat to see.

Hell, Dungeon Keeper took that to the logical extreme and gave you made up stats after each level. Can't tell you how much time I spent trying to maximize my "Dreams Crushed" ranking.
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Alation
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Re: Pacifist Run?

Post by Alation » September 17th, 2017, 4:13 am

Drool wrote:
September 16th, 2017, 3:37 pm
And frankly, those stats are fun. Knowing how many bunnies I blasted to pieces in Skyrim might not matter, but it's still a fun stat to see.
In dvinity 2 you knew when you killed enough bunnies, a high level killer bunny would spawn and attack you.

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Re: Pacifist Run?

Post by Drool » September 17th, 2017, 3:48 pm

Alation wrote:
September 17th, 2017, 4:13 am
In dvinity 2 you knew when you killed enough bunnies, a high level killer bunny would spawn and attack you.
I guess they played that one Zelda game too.

Frankly, it doesn't really need to spawn anything or do anything. Just having it is treat enough. Like I said, Dungeon Keeper gave you a bunch of statistics of evil sounding things that actually were just randomly scored. And it was great.
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Alation
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Re: Pacifist Run?

Post by Alation » September 18th, 2017, 1:05 am

I really hope they don't make it possible to have a pacifist run. As pointed out earlier in the thread the bards tale games are known to have LOTS of fighting in them. Also in a developer update a fair while ago they mentioned about having random spawning of enemies, so you shouldn't be able to talk your way through the random enemies.

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Re: Pacifist Run?

Post by Ether » September 18th, 2017, 4:34 am

Drool wrote:
September 16th, 2017, 3:37 pm
And frankly, those stats are fun. Knowing how many bunnies I blasted to pieces in Skyrim might not matter, but it's still a fun stat to see.

Hell, Dungeon Keeper took that to the logical extreme and gave you made up stats after each level. Can't tell you how much time I spent trying to maximize my "Dreams Crushed" ranking.
I remember thinking it was a big deal when BT3 starting showing the Critical Hit%, Disarm %, etc.

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Re: Pacifist Run?

Post by Ether » September 18th, 2017, 4:38 am

BT1 would be outright impossible since you can only have one special. Even the most powerful - the Demon Lord - will get overwhelmed by about the 70% marker.

BT2 and BT3 would be theoretically possible, if you have just two party members and fill the other five with specials. But the summoned creatures in those games outright stink; you'd have to possess your beasties, which isn't all that feasible.

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Re: Pacifist Run?

Post by thebruce » September 18th, 2017, 6:46 am

If you took note of unavoidable conflict, you could still attempt an effective passifict run based on actions you're allowed to take. Speed runs do that sort of thing too - for unavoidable cinematics or in-engine scenes, everyone is identically handicapped, so it's fine to incorporate it into the time. For unavoidable combat, you could ignore that stat and continue on afterwards in the same passifist manner.
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Zombra
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Re: Pacifist Run?

Post by Zombra » September 18th, 2017, 12:15 pm

No way this will work ... but I hope your mission of madness brings joy to your heart, BEEFTANK.
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Re: Pacifist Run?

Post by Bladesinger » March 3rd, 2018, 8:25 pm

I want to summon Wombles to fight for my party... The only problem with that is at the end of everyfight you would have to clean up all the trash they had accumulated...

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Re: Pacifist Run?

Post by Woolfe » March 4th, 2018, 3:31 pm

Bladesinger wrote:
March 3rd, 2018, 8:25 pm
I want to summon Wombles to fight for my party... The only problem with that is at the end of everyfight you would have to clean up all the trash they had accumulated...
Ok... Now I want Wombles as well, dammit!!!!
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Re: Pacifist Run?

Post by Bladesinger » March 4th, 2018, 8:59 pm

Lmao go Wombles!!!

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Lord of Riva
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Re: Pacifist Run?

Post by Lord of Riva » March 5th, 2018, 4:26 am

i googled Wombles and got nothing, i want to understand the joke :D

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Re: Pacifist Run?

Post by thebruce » March 5th, 2018, 6:48 am

Really? First result for womble: https://en.wikipedia.org/wiki/The_Wombles
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Lord of Riva
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Re: Pacifist Run?

Post by Lord of Riva » March 5th, 2018, 11:51 am

thebruce wrote:
March 5th, 2018, 6:48 am
Really? First result for womble: https://en.wikipedia.org/wiki/The_Wombles
Thanks, well i seemingly had a typo in there. so yeah. :oops:

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Re: Pacifist Run?

Post by Woolfe » March 7th, 2018, 1:54 am

Lord of Riva wrote:
March 5th, 2018, 11:51 am
thebruce wrote:
March 5th, 2018, 6:48 am
Really? First result for womble: https://en.wikipedia.org/wiki/The_Wombles
Thanks, well i seemingly had a typo in there. so yeah. :oops:
:lol: :lol: :lol:
I fear to wonder what may have come up in the search engine ....

Once a long time ago, I mistyped webcrawler (an old search engine before google), holy cow was that an eye opener :lol:
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