The Bard's Tale IV Update 26: Welcome to NOLA

Announcements & media coverage pertaining to Bard's Tale IV. Only moderators & inXile can make new threads on this forum.

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sear
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The Bard's Tale IV Update 26: Welcome to NOLA

Post by sear » November 30th, 2015, 10:34 am

Today we have a new update from inXile president Matt Findley. In this update, he reveals our new NOLA studio being opened for Bard's Tale IV, discuss the game's production status, and go over some of our recent backer rewards.

https://www.kickstarter.com/projects/in ... 2#comments
First off, we are excited to announce that we have opened a new studio in the beautiful city of New Orleans!

There are several reasons why we have done this. First and foremost, we are always looking for ways we can make our game budgets go further. When we cut our costs it allows us to put more people onto the project for a longer period of time. This directly results in an improvement to the games we are making. Our creative process involves iteration. Iteration takes time. Time takes money. The lower our burn rate, the longer we get to work on the game and the more iteration all the features of the game receive. With the support of State of Louisiana and the general lower cost of doing business in New Orleans we are able to stretch our budgets and put an increase of man months into our projects.

The second reason why we are excited about the new NOLA studio is gaining access to a talent pool in the south and on the east coast that we just didn’t have access to in California. We are currently interviewing for positions in NOLA and there are a bunch of new hires that we are going to get that are people we never could have talked into moving to the west coast.

Why should you care about all this? Because the first project that we are going to be making in New Orleans is The Bard’s Tale IV! It might sound like an impossible task to setup this new studio, hire a bunch of people, and make The Bard’s Tale IV awesome. How can we do it? Easy, I am going to cheat. I am not in New Orleans all by myself - we have a core group of people who are making the move from our HQ in Newport to New Orleans with me.

This team and I just spent the last couple of years making Wasteland 2 together and we are continuing our work on The Bard’s Tale IV. The only difference is that now we are going to be doing it in New Orleans. By moving this team here we are going to be able to add to it with new hires and end up with a larger team than we ever could have had in Cali.

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Lucius
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Re: The Bard's Tale IV Update 26: Welcome to NOLA

Post by Lucius » November 30th, 2015, 10:43 am

Just curious, is Matt now project lead on BTIV since Chris Keenan is now on Torment?

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Crosmando
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Re: The Bard's Tale IV Update 26: Welcome to NOLA

Post by Crosmando » December 2nd, 2015, 8:50 am

Well, if this new studio does work out for InXile, and results in a bigger and better BT4 due to the costs saved, then it's all a good thing.
Matthias did nothing wrong!

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