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request: scenario modules

Posted: March 9th, 2017, 2:03 pm
by Ningauble
Hi,

I'd like to know if, or, when, there's any plan to release this story as a module for players to be run through by a D.M. :idea: I feel like there's some good material here and in the rpg add on. I'd definitely be grateful. Heck I'd even :geek: shill out a few shins...

Re: request: scenario modules

Posted: March 9th, 2017, 2:04 pm
by Ningauble
Note. This should probably be moved to the fan-made forums?

Re: request: scenario modules

Posted: March 9th, 2017, 3:07 pm
by anonymous6059
Ningauble wrote:Hi,

I'd like to know if, or, when, there's any plan to release this story as a module for players to be run through by a D.M. :idea: I feel like there's some good material here and in the rpg add on. I'd definitely be grateful. Heck I'd even :geek: shill out a few shins...
Well, they did release the Explorer's guide a while back. Its a companion that was designed for table-top players... Not sure if that is what you mean though. Just head on over the the MCG store if you're interested. https://www.montecookgames.com/torment- ... ers-guide/

Re: request: scenario modules

Posted: March 10th, 2017, 1:53 am
by Ningauble
Not what I meant. I want a module to run this story line for players maybe.

Re: request: scenario modules

Posted: March 10th, 2017, 6:49 am
by Firkraag
Maybe, ask Monte Cook. He makes tabletop RPGs.

Everything that man touches sells, as if it's made of gold (it isn't). Maybe he can cobble something up. ;)