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Saved all named Castoffs, but

Posted: March 2nd, 2017, 1:46 am
by GasMaskFan
Sooo I managed to activate pyramid thingy(involved a lot of speed increasing items and rushing towards it. And restarts. A lot of restarts) before Sorrow killed any of named castoffs, including the one whose name I forgot how to spell who tried to sacrifice herself, but doesn't seem like game reacts to that : D I mean even strategy guide assumes she dies no matter what

Re: Saved all named Castoffs, but

Posted: March 8th, 2017, 11:54 am
by Ningauble
OMG NO I WAS DETERMINED THAT IN MY NEXT PLAY THROUGH I WOULD DO THIS. InEXile WHY YOU DO THIS!

Re: Saved all named Castoffs, but

Posted: March 8th, 2017, 12:24 pm
by Abdullah
What does one playthrough matter anyway?

Re: Saved all named Castoffs, but

Posted: March 9th, 2017, 3:49 am
by Ningauble
Abdullah wrote:What does one playthrough matter anyway?
:roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll:

Re: Saved all named Castoffs, but

Posted: March 10th, 2017, 11:16 am
by DanielCoffey
I was actually going to suggest they make a couple of Achievements for this... save one more more castoffs or save all castoffs apart from Aadiriis as she is scripted to die (normally).

I managed to save all four (Mr Coward, Mr Dendra O'Hur and both Mr and Mrs We-can't-agree) on my second playthrough of that fight.

Re: Saved all named Castoffs, but

Posted: March 10th, 2017, 4:06 pm
by Ningauble
Query: Saving Mr Dendra O'Hur. Do you ever meet him again?

Re: Saved all named Castoffs, but

Posted: March 10th, 2017, 7:26 pm
by Maerd
Ningauble wrote:Query: Saving Mr Dendra O'Hur. Do you ever meet him again?
No. And I was very disappointed. What's the point of talking to him in combat if devs decided he's going to die in any case.

Re: Saved all named Castoffs, but

Posted: March 11th, 2017, 1:14 am
by Ningauble
UGH

Re: Saved all named Castoffs, but

Posted: March 11th, 2017, 7:41 pm
by Grampybone
Just went through this part, Christ it's so unpredictable and buggy. Utterly disappointed there was no achievement.

Re: Saved all named Castoffs, but

Posted: March 15th, 2017, 5:24 pm
by Atnas
It's pointless, utterly pointless. I managed to save all of the named ones through some tricky planning- fuck, doesn't matter. Brilliant.

Re: Saved all named Castoffs, but

Posted: March 16th, 2017, 10:41 pm
by Neuromancer
Glad I said screw it and put everyone in harm's way except for my character just to make it to the pyramid. Everyone died lol.... Mind you most of that was lag related ... Narrowly escaped. They should have an achievement for that. One step way from being casted off into nothingness

Re: Saved all named Castoffs, but

Posted: March 17th, 2017, 3:32 am
by eNTi
Does anything in game matter that doesn't outright kill you?

Re: Saved all named Castoffs, but

Posted: March 17th, 2017, 5:27 am
by anonymous6059
Atnas wrote:It's pointless, utterly pointless. I managed to save all of the named ones through some tricky planning- fuck, doesn't matter. Brilliant.
Yeah that really sucks. I didn't even know it was possible. Once I say The Sorrow liquefy a random Castoff I was out. I can't believe you managed to save them all and wasn't rewarded in any way for that effort. The game is broken. I've already shelved it. :cry:

Re: Saved all named Castoffs, but

Posted: April 1st, 2017, 1:39 am
by Rink
Doesn't matter? You actually do meet some of them in the calm later, maybe the options change?
Even if you would never see them again, I think it does matter in your mind if you just let them die or if they live on and you just may have been too busy with other things to meet them again after they landed somewhere in the bloom. Don't you think?

Re: Saved all named Castoffs, but

Posted: April 1st, 2017, 6:18 am
by acm
It was one of the key scenes of the game, I was definitely expecting to see them again. Maybe banding together to form a "united castoff front" against the sorrow as a thanks, or some secret way to extract info from corpses like in PST. The question is rather: Why shouldn't they appear again?

Re: Saved all named Castoffs, but

Posted: April 2nd, 2017, 1:10 pm
by Firkraag
Ironically, two of which I released last... was the two who have died, while Tybir who went to save them, was running away.