Are stripping weapon percentages incorrect?

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Drool
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Re: Are stripping weapon percentages incorrect?

Post by Drool » July 12th, 2017, 10:02 pm

Yeah, it would be nice. I mean, it was handy in Arizona where you spare parts were arguably more valuable, but in California, I only scrap if I'm desperate to free up weight and am a ways from a shop.

I'm also still using weapon mods from Arizona because I'm not getting any (except freaking chokes) in California. I'm almost to the point of hacking them in.
Alwa nasci korliri das.

kilobug
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Re: Are stripping weapon percentages incorrect?

Post by kilobug » July 13th, 2017, 12:44 am

It would definitely be nice to have a last WL2 patch including this fix...

Lix
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Re: Are stripping weapon percentages incorrect?

Post by Lix » July 15th, 2017, 4:15 am

+1

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Ryoandr
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Re: Are stripping weapon percentages incorrect?

Post by Ryoandr » March 27th, 2018, 1:16 pm

will we see this fixed before W3 ?
Will the switch version be fixed ?

kilobug
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Re: Are stripping weapon percentages incorrect?

Post by kilobug » March 28th, 2018, 12:48 am

Saddly I don't think we'll get more fixes to WL2 or TTON... my only hope is a last patch to WL2 in the wake of the release of WL3. I know inXile is a small studio and stretched thin between all its games, but it still sad when a bug is actually fixed upstream but we still have to use the buggy version...

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Ryoandr
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Re: Are stripping weapon percentages incorrect?

Post by Ryoandr » March 29th, 2018, 4:29 pm

I would settle for an unoff hex edit / ips / ppf patch honestly...

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zfil
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Re: Are stripping weapon percentages incorrect?

Post by zfil » May 6th, 2018, 4:25 pm

Ryoandr wrote: ↑
March 29th, 2018, 4:29 pm
I would settle for an unoff hex edit / ips / ppf patch honestly...
It already exists no ? viewtopic.php?f=18&t=17009&p=190196#p190196

kilobug
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Re: Are stripping weapon percentages incorrect?

Post by kilobug » June 8th, 2018, 12:19 am

Seems there will be a release of WL2 on Nintendo Switch, any chance we'll get an update for the Win/Linux/Mac version with the bugs that were fixed since the last patch ? This one and the ones fixed during QA for the Switch that aren't Switch-specific ?

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