Are stripping weapon percentages incorrect?

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Drool
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Re: Are stripping weapon percentages incorrect?

Post by Drool » July 12th, 2017, 10:02 pm

Yeah, it would be nice. I mean, it was handy in Arizona where you spare parts were arguably more valuable, but in California, I only scrap if I'm desperate to free up weight and am a ways from a shop.

I'm also still using weapon mods from Arizona because I'm not getting any (except freaking chokes) in California. I'm almost to the point of hacking them in.
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kilobug
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Re: Are stripping weapon percentages incorrect?

Post by kilobug » July 13th, 2017, 12:44 am

It would definitely be nice to have a last WL2 patch including this fix...

Lix
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Re: Are stripping weapon percentages incorrect?

Post by Lix » July 15th, 2017, 4:15 am

+1

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Ryoandr
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Re: Are stripping weapon percentages incorrect?

Post by Ryoandr » March 27th, 2018, 1:16 pm

will we see this fixed before W3 ?
Will the switch version be fixed ?

kilobug
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Re: Are stripping weapon percentages incorrect?

Post by kilobug » March 28th, 2018, 12:48 am

Saddly I don't think we'll get more fixes to WL2 or TTON... my only hope is a last patch to WL2 in the wake of the release of WL3. I know inXile is a small studio and stretched thin between all its games, but it still sad when a bug is actually fixed upstream but we still have to use the buggy version...

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Ryoandr
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Re: Are stripping weapon percentages incorrect?

Post by Ryoandr » March 29th, 2018, 4:29 pm

I would settle for an unoff hex edit / ips / ppf patch honestly...

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zfil
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Re: Are stripping weapon percentages incorrect?

Post by zfil » May 6th, 2018, 4:25 pm

Ryoandr wrote: ↑
March 29th, 2018, 4:29 pm
I would settle for an unoff hex edit / ips / ppf patch honestly...
It already exists no ? viewtopic.php?f=18&t=17009&p=190196#p190196

kilobug
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Re: Are stripping weapon percentages incorrect?

Post by kilobug » June 8th, 2018, 12:19 am

Seems there will be a release of WL2 on Nintendo Switch, any chance we'll get an update for the Win/Linux/Mac version with the bugs that were fixed since the last patch ? This one and the ones fixed during QA for the Switch that aren't Switch-specific ?

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