Elevation and Floors

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Spideysense
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Elevation and Floors

Post by Spideysense » December 18th, 2012, 5:49 pm

Will there be elevations on land like hills and trenches as well as 2nd, 3rd stories on buildings? Will being elevated give a sight/combat advantage?

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d-Koy
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Re: Elevation and Floors

Post by d-Koy » December 20th, 2012, 4:07 pm

Spideysense wrote:Will there be elevations on land like hills and trenches as well as 2nd, 3rd stories on buildings? Will being elevated give a sight/combat advantage?
you bet your sweet bippy there will be, on both accounts.

were making good use of upper floors of buildings, and the Unity terrain editor is in use to create some dynamic landscapes that allow for combat/position advantages.
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Sharkey
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Re: Elevation and Floors

Post by Sharkey » December 20th, 2012, 5:27 pm

d-Koy wrote:
you bet your sweet bippy there will be, on both accounts.

were making good use of upper floors of buildings, and the Unity terrain editor is in use to create some dynamic landscapes that allow for combat/position advantages.
Image

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McDougle
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Re: Elevation and Floors

Post by McDougle » December 21st, 2012, 8:13 am

Sharkey wrote:
d-Koy wrote:
you bet your sweet bippy there will be, on both accounts.

were making good use of upper floors of buildings, and the Unity terrain editor is in use to create some dynamic landscapes that allow for combat/position advantages.
Image
Exactly. :mrgreen:
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