Hmm, let's see:Drool wrote: As mentioned by another poster, there's nothing wrong with weapon obsolescence, and frankly, I don't understand the resistance to it.
Do you see the "Handgun" skill ? It's an alternative to skills: Shotgun, Rifle, Sniper Rifle, SMG, Energy weapons. An alternative for spending skill points. It doesn't matter if skills are trained by use, like in Wasteland 2, or (quite likely) by assigning points at level up. Both ways have multiple skills competing for your attention, and you will most likely train one skill at the cost of the other.
In vast majority of cases, skills in RPG systems have the same training cost. You choose where to spend those points, or (if learned by use), spend more time with preferred weapon. If handguns are designed to be weaker than other weapon categories, no player who prioritizes winning will pick them. It will be a false choice, a trap for ignorant players. Dead code.
Realism-wise, let me start by saying I know Wasteland 2 takes place in alternate 80's. SMGs have been partially made obsolete by assault rifles, which have better power in similar-sized package. Wikipedia lists following niches for the usage of SMGs and handguns:
- vehicle crews
- civilans and weaker people ("God created men, but Colt made them equal")
- indoor combat
As for indoor combat, shotguns, handguns, and smgs are still popular among the police and anti-terrorists for a few reasons:
- reduced risk of overpenetration. It turns out more power is not always better. You don't want to hurt bystanders, hostages, or get hit by a ricochet from your own weapon. Shotgun's low range is considered a benefit.
- smaller size really is an advantage in tight spaces
- the main advantage of shotgun is the ease to hit, not the power. Power-wise it's okay and a popular choice for door breaching, but individual pellets have penetration capabilities of a pistol round.
- they work better with supressors. Silencers are used by special forces not to be stealthy, but mostly to avoid going deaf. Silencers are nowhere as effective as in movies, unless you use special sub-sonic rounds which obviously fly a lot slower. Best suppressors reduce a handgun shot from 160 dB to 117 dB.