...does not preclude console versions. It clearly says that InXile will be devoting 100% of it's effort for PC platforms. It implies their #1 priority is to build a great game for those platforms first. Sure another sentence needs added there, "afterwards we'll see if our design would work with the restraints of current consoles and if so port it through a 3rd party or post PC release." I don't follow TTON, so I've never seen this statement before 5 minutes ago and I immediately saw what that meant. Really Codex? That was beyond you? This surprised real humans???However, we’ve gone to the crowd and they’ve given us money for a very specific purpose, which is to put our games on the PC, Mac and Linux. So that’s where we’re expending 100% of our efforts. We don’t spend any of our time wondering whether it can or can’t be done on consoles, because that isn’t our charter. Our charter is to deliver these first versions.
Brian Fargo is also a businessman and I guarantee you, if he could sit in the publisher chair again, he would. I don't think he would sacrifice making the kinds of games he likes to make to do it, but you know he will have his cake and eat it too if he is able to. He might love making certain kinds of games, but inXile is not a non-profit. For all the talk of not having to appeal to the mass market, which is true, it doesn't mean he isn't looking to get rich(er) if he can get a major success on his hands. That is helped along quite a bit by consoles.
Here's a hint btw, BTIV will be on consoles too. 100% GUARANTEE IT. Don't be surprised in a year or two when that gets officially announced.
As for this whole cancellation thing, sounds kind of shitty. It certainly isn't because BF is afraid to answer the Codex's questions. That's just idiotic to think that. Most likely comes down to not wanting to waste time on some shitty website that 95% of the world has never heard of. I'm certain inXIle and Brian Fargo respects the Codex very much, but I doubt they take it all too seriously. It isn't a very credible, reliable, or highly viewed, or well regarded press agency, even compared to the shit that is gaming media. Compared to IGN or Polygon etc or even popular Youtubers, the Codex's audience is too insignificant to really matter when it comes to press events. These events are about exposure, not for aging fanboys, with the maturity level of 12 year olds, to get attention from their game developer idols, that they apparently feel that they are entitled to. Someone from Techland probably browsed the website and said "why the fuck were these people invited to a press event?" then swiftly found a reason to get rid of the riff-raff.