Attribute Acronym From Update

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Moderator: Ranger Team Alpha

Which acronym do you like better?

S.P.L.I.C.E.S.
37
10%
C.L.A.S.S.I.C.
265
73%
None. The acronym idea is stupid.
62
17%
 
Total votes: 364

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RangerKeenan
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Attribute Acronym From Update

Postby RangerKeenan » December 5th, 2012, 11:49 am

Well shit....

It was well noted that we were trying to be a bit clever and come up with an acronym for the WL2 attribute system. It's not mandatory, but just seems so much cooler when talking about it. In order to do that, we tried to shoehorn in Expertise for the Agility/Dexterity attribute. I was hoping that the definition (which kinda worked...right?!? :oops: ) would suffice but it was met with quite a bit of deserved resistance.

Clever forum-goer Damoriel came up with the C.L.A.S.S.I.C. system. The only changes are to rename Perception to Awareness and Expertise to Coordination. Personally, we love it, and so far it looks like most of you do too. So here is a partially leading poll...

Chris Keenan

BN EDIT:

SPLICES
Strength
Perception
Luck
Intelligence
Charisma
Expertise
Speed

CLASSIC
Charisma
Luck
Awareness
Strength
Speed
Intelligence
Coordination
Chris Keenan
Project Lead - Bard's Tale IV / Wasteland 2
@RangerKeenan

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Brother None
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Re: Attribute Acronym From Update

Postby Brother None » December 5th, 2012, 11:56 am

SPLICES and CLASSIC are both cool, appropriate acronyms, but I feel CLASSIC wins out due to the expertise to coordination switch. Just a more intuitive name for the skill.

Great job, Damoriel!
Thomas Beekers
Associate Producer

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Gilgameš
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Re: Attribute Acronym From Update

Postby Gilgameš » December 5th, 2012, 12:00 pm

I have no idea what S.P.L.I.C.E.S means, and I judge neither do many others. C.L.A.S.S.I.C, on the other hand... Well, it sounds sort of classy, which I like.

I'd have gone for S.P.E.C.I.E.S somehow, but that may have sounded a bit too much like S.P.E.C.I.A.L...
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WorstUsernameEver
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Re: Attribute Acronym From Update

Postby WorstUsernameEver » December 5th, 2012, 12:02 pm

Classic is just.. classic.

HAR HAR HAR HAR HAR.

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Mazhlekov
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Re: Attribute Acronym From Update

Postby Mazhlekov » December 5th, 2012, 12:03 pm

I think, C.L.A.S.S.I.C. sounds much better. Can you explain what all this letters mean?

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Brother None
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Re: Attribute Acronym From Update

Postby Brother None » December 5th, 2012, 12:06 pm

Mazhlekov wrote:I think, C.L.A.S.S.I.C. sounds much better. Can you explain what all this letters mean?


Charisma
Luck
Awareness
Strength
Speed
Intelligence
Coordination

I'll edit to make sure that list is clear in Chris' post
Thomas Beekers
Associate Producer

The Lurker
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Re: Attribute Acronym From Update

Postby The Lurker » December 5th, 2012, 12:12 pm

Personally I don't care for using the acronym setup, it looks too much like the S.P.E.C.I.A.L. from Fallout.

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Re: Attribute Acronym From Update

Postby Bank12 » December 5th, 2012, 12:13 pm

C.L.A.S.S.I.C. is great.

SPLICES doesnt really make a lot of sense

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Re: Attribute Acronym From Update

Postby Leviathan » December 5th, 2012, 12:17 pm

Classic sounds better for a system, but personally i prefer the attribut names in splices.

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Re: Attribute Acronym From Update

Postby Aurun » December 5th, 2012, 12:18 pm

Definitely CLASSIC. Splices reminds me of Bioshock too much to tell the truth. classic system has a nice ring to it too.

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Arcanix
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Re: Attribute Acronym From Update

Postby Arcanix » December 5th, 2012, 12:18 pm

C.L.A.S.S.I.C. if i have to choose one. The attribute selection is interesting and original.
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Re: Attribute Acronym From Update

Postby photographerleia » December 5th, 2012, 12:22 pm

S.P.L.I.C.E.S. doesn't make a great deal of sense, but I live the way it feels when you say it. It also looks intriguing when put on paper. Count me as part of the S.P.L.I.C.E.S. camp.

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Zombra
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Re: Attribute Acronym From Update

Postby Zombra » December 5th, 2012, 12:22 pm

Thank you for adding that third poll option :lol:
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tekhedd
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Re: Attribute Acronym From Update

Postby tekhedd » December 5th, 2012, 12:26 pm

I like it, AND I like the change to Coordination.

I also think that acronyms are stupid, and I'm looking for a good acronym that expresses this opinion. ;)

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McDougle
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Re: Attribute Acronym From Update

Postby McDougle » December 5th, 2012, 12:31 pm

YES!

Thank you!

The people have(or will, its not final yet :P ) chosen! :mrgreen:


CLASSIC also fits a game better that is meant for those that loved the classic RPG´s. 8-)
>When I said “no” I felt like a kid who had to stay inside and practice the piano while all his friends got to go eat ice cream and have awesome sex on the moon.<Pat Rothfuss
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Balls Out 3
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Re: Attribute Acronym From Update

Postby Balls Out 3 » December 5th, 2012, 12:47 pm

On one hand, CLASSIC is pretty cool. On the other, it is a bit silly to care about acronyms...but what the hell, lets go with CLASSIC. I also agree Coordination is a better substitute. I wouldn't mind swapping it around with Charisma, though. That would feel more natural to me. You never really see Charisma leading a stat list. No big deal, though.

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ButchinMelancholy
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Re: Attribute Acronym From Update

Postby ButchinMelancholy » December 5th, 2012, 12:52 pm

Awareness is a slightly different notion than perception... what is it supposed to define exactly?
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McDougle
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Re: Attribute Acronym From Update

Postby McDougle » December 5th, 2012, 12:55 pm

Hey this is important, because it once again shows, that those devs care and we are once again enabled to help shape the game(and let something that just felt odd turn out great ;) ).
>When I said “no” I felt like a kid who had to stay inside and practice the piano while all his friends got to go eat ice cream and have awesome sex on the moon.<Pat Rothfuss
Shadowrun Returns videos (LetsPlays, Editor Tutorials, Modding)

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Re: Attribute Acronym From Update

Postby Interloper » December 5th, 2012, 12:58 pm

CLASSIC is pretty great. Definitely voting for that.

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Re: Attribute Acronym From Update

Postby Grave » December 5th, 2012, 1:02 pm

I'm not too concerned about the acronym, however, C.L.A.S.S.I.C. does rolls off the tongue a little better than S.P.L.I.C.E.S. Plus, I feel that CLASSIC is also a subtle gesture to the overall theme of Wasteland 2 being a classic RPG.

Props to the WL2 team for keeping us involved in the development process. It's the little things like this that make Wasteland 2, and everybody associated with it's development, a class act in my opinion. :)
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