UI Textures leak fix and tiny tweaks

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Posts: 19
Joined: August 16th, 2017, 1:32 am

UI Textures leak fix and tiny tweaks

Post by Nikita-S-D » June 25th, 2018, 8:35 am

I had a few UI leaks and they annoyed me. It looks like dead or broken tiny pixels on screen. Not sure if this problem depends on screen resolution. I decided to fix it, and while fixing i made a few little tweaks for myself. In case someone need, I share this with you.

You can view leaks on range indicator, as well I remove AP from star Icon because of localization problem, it's image (texture) and it's not translatable, so I completely remove text on it.
Take a closer look in to floating "End Turn" button. "Original" screenshots taken from Steam freshly installed version on WS2DC on 4k res.
Original - https://i.imgur.com/CA5ef9W.jpg
My version - https://i.imgur.com/HTcUR8t.jpg

I changed text window as well, no leaks there, but text strange alignment, so I made a few changes, and for me, my version looks more readable for myself.
Original - https://i.imgur.com/nAX1Ksk.jpg
My version - https://i.imgur.com/LfFhXOz.jpg

Added missing shadows.
Original - https://i.imgur.com/hEzg8H6.jpg
My version - https://i.imgur.com/hEzg8H6.jpg

A few more textures leaks fixed.
Original - https://i.imgur.com/dr8BHM0.jpg
My version - https://i.imgur.com/Rc5SLMA.jpg

You can get this texture file from this link https://goo.gl/E9tDb7
Then you have to use something to open assets and change texture.
Note that my texture already compressed, and if you will use software that will compress once again on upload, you will only get mo leaks. So AssetBundleExtractor might not be the right solution with Export plugin. I used UnityEX.

Posts: 4
Joined: July 3rd, 2018, 2:22 am

Re: UI Textures leak fix and tiny tweaks

Post by John2022[FR] » July 3rd, 2018, 3:04 am


Your Added missing shadows" pictures are the sames dude.
I'm very interesting by your mod, but I would like to see AP in stars and the red dot more flashy (mid range between yours and vanilla, maybe bigger too).

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