UPDATED GAME BUG FIXES
- background thread for writing game object MSON files (ie. the "Export" folder) would get stuck if it encountered an error
Thanks.
Executor_ wrote: ↑April 20th, 2018, 9:07 am First, you want to check the NPCTemplate (CA6_Maldiction_Mayweather) and Spawner (Malediction Mayweather Spawner_4461d50d-fb7e-40a3-a53a-c36cc911f37e and Malediction Mayweather Spawner_3eae65f7-e5dd-4f5d-a0d2-b11b47f77825) for the loot drop. The Spawners are overriding the NPCTemplate for the loot drop, and pointing to the DropSet Malediction Mayweather Drop. So that's what you probably want to edit.
I did it. Errors
Code: Select all
Creating new background thread to write 415 files to disk for scene 'CA06_Hollywood'
File writer thread for scene 'CA06_Hollywood' finished in 2364ms
Errors occured while attempting to write the following files:
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple Crate Ammo_bff43083-fbe3-46de-a94e-953df7b54827.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Sturdy/Simple Safe - Grauman Office_96b3e862-9c02-4508-9b25-a3bcc7e8d61b.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple Crate_c0a19e8c-7116-4c7c-84d3-92cb4572d996.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple Crate Medical_f1eaae87-d046-4a43-9ae9-3c661c9ae4eb.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Sturdy/CA6_DukesLocker/Simple Safe_ffe4e717-d5ea-49bb-b2a0-e84a945bc27d.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/CA6_DiggingGraves/Simple Diggable Object_57af8433-89ec-4bc8-afe6-4cec5ab85a73.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Sturdy/CA6_HeidiOfficeSafe/Simple Safe - Heidi Office_6dc0b6a8-41fa-4397-95af-8b821c43d569.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple Crate Medical_75b336b1-35e4-4015-abaa-b93d343ddef2.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Toaster/RepairableToaster_19c6a25b-279e-414d-a3a2-6c1e5a97bd22.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/CA6_RambeausLoot/Simple_Crate_a012d372-a7ce-4e49-98f6-e3a564513a0d.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple Crate Gun_816691f1-67f4-44af-b7e2-eccc1dc47a75.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/CA6_largeCrate/Simple_Crate_2b7cef22-358b-46c6-b777-81beeeed94f3.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple Crate_3eb00009-28e6-4f31-8fcf-db3d9c00432a.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/CA6_MaBrown_Toaster/RepairableToaster_50c72f59-0703-40dd-abbc-4c00f7981122.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/CA6_DiggingGraves/Simple Diggable Object_58c3f942-9bd4-4dec-a3c6-3417b91cfab0.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple Crate Medical_59996249-d3fa-4496-bb21-23ad043853bb.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple Crate_d4ad8c9a-a115-4161-a3c6-d4eb1d02ca27.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Toaster/RepairableToaster_af5a92e4-4058-40c2-9796-31755701f075.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple Crate_ea927d40-8ca6-4db2-86e9-c25b3e77e0b4.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple_Crate_f7b92b63-00c8-424a-adb0-95d66513b428.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/CA6_SwiftysLocker/Swifty's Locker_7c1da274-5414-4748-af5c-7134af9679da.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple Crate Medical_68c04b4e-6f57-4a3a-8e05-4602af15ec76.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/CA6_DiggingGraves/Simple Diggable Object_f6aa2b44-3feb-4c0a-9e56-cccbb20b859c.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple Crate Small_4a13dfbb-65f9-4f16-8888-cf0defac3c94.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Fragile/Simple Crate Ammo_1e7d952f-8b3f-438c-8586-f75fe62a9dc7.mson
[IsolatedStorageException: file path is too long, max length in Windows is 260 characters] C:/Steam/steamapps/common/Wasteland 2 Director's Cut/Build/WL2_Data/Mods/Export/LosAngeles/CA06_Hollywood/Interactable/Drama/PropObject/InteractableObject/InteractableInventoryObject/InventoryObject_Sturdy/CA6_DukesLocker/Duke's Locker_ead0e73b-7b3e-4b06-acad-8fe20efaffa9.mson
Did you start that campaign with the edited DLL? If you continue'd a campaign played under the original DLL, then any shrines you had already visited before switching DLLs would not have the extra data saved to keep track of which CNPCs have used which shrines.tmn wrote: ↑May 7th, 2018, 7:49 pm My CNPCs were able to use shrines for the second time after enabling the relevant option. I've installed the patch and enabled revisiting shrines just before Angela has left the party. After she has left, Rose and Takayuki were able to use shrines for the second time. I don't have a save with Angela any more, so I'm not sure if her departure is relevant.
During character creation, while clicking on different portraits? Because that's quieter for me than some of the other noises when clicking on various buttons.
I'll make a new thread eventually, once I've got more work done, so maybe after 0.9.5 is out.
No.
No, on the Inventory/Skills/Perks screen, when hovering over portraits in the lower left corner. It's a problem with the original game, it doesn't come from the patch. The sound isn't that loud on the adventure map, but even there it's much louder than hovering sounds for the rest of UI.